Treasure Hunt 1: The Sunken Caves | |
---|---|
Featured in | Dillon's Rolling Western: The Last Ranger |
Unlocked after... | Main Stage 2: "The Rail Crasher" |
Entry Fee | 300 |
Number of Rooms | 10 or more |
- "I found a cave that looks like it's loaded with gems! Do the digging for me, and I'll make it worth it while..."
- -Sal
Treasure Hunt 1: The Sunken Caves is the first Treasure Hunt in the game Dillon's Rolling Western: The Last Ranger. This stage can be unlocked after completing Main Stage 2: "The Rail Crasher". The Treasure Hunts are special stages running by Sal, for Dillon digging ores and makes some extra money with its finds. This is the second minigame introduced in the series.
First Arrival[]
Sal: - Heh, heh, heh... hisssss! Welcome!
- While you're here, you can enjoy what you love most--
- digging and earning money--
- with no worries about time limitsss or scruffles.
- It'sss a wonderful place! Ssss... heh heh heh heh!
- How does it work? Sssimple.
- You excavate, and any ssstuff you find...
- I convert into money. Shheeh heh heh!
- ...In short, instead of getting my claws dirty by digging,
- you the rough and tumble drifter -- do the mining.
- Incidentally, I do take an entrance fee of sorts...
- And I decided the purchase price for everything you find.
- After all, it is MY treasure-hunting spot.
- I discovered it. Shhh heh heh heh!
[After entered for hunting the treasure for the first arrival]
Sal: - Hey, lisssten up. It'sss me, Sal!
- Let me tell you how these treasure hunts work.
- If you mine all the ore and get rid of all the grocks,
- you can descend to the next floor.
- But if you fall into a dead-end floor, that'sss it...
- The contents change each time, but if you're lucky,
- you might be able to make it to the treasure room located in the deepest level.
- Fall in battle, and you'll lose everything you've collected.
- Sssss... so be careful down there, and get the goods!
[After finish the hunting at the first attempt]
Sal: - Welcome back... ssss! How do you feel?
- Now I'll convert your goods directly into cash...
- This time, I'll buy the lot for this amount.
[After selling]
Sal: - Sssssssss... see you later!
[After entered for hunting the treasure for the second attempt]
Sal: - Lots of rock piles are waiting for you...
[After achieved the 10th floor during the mining, in the first try]
Sal: - Admirable! You got some treasure! Just ssssplendid!
- Now I'll convert your goods directly into cash...
- This time, I'll buy the lot for this amount.
Making a profit[]
By wearing and doing the following things with the specified gear, gives hints to getting a profit from the 1000 being used to enter. Read each carefully to be able to preform these profits.
Gear Choice (Going all Basic)[]
- Basic Boots
- Basic Gloves
- Basic Spikes
- Basic Bandana
- Snake Tailsman/ Mole Tailsman
Having only the lowest gear, gives the chance of large combos. Be sure to take note to whats around Dillon and be ready to do combos. The mine chunks in this treasure hunts are a lot stronger than others, so Dillon will be grinding for more than usual, but with no fear of breaking the gear. Though it will take some time defeating the grocks, Dillon can still manage to defeat them with skill and patience. Profits will automatically be earned on the second floor by grinding all mine chunks if and only if (depending on the amount of chunks) Dillon keeps the combos until all objects are destroyed (even rocks are useful for keeping or increasing combos).
Note: This strategy is used mostly to get money more than items.
Gear Choice (Leveled Up!)[]
- Dragon Boots
- Punisher Gloves
- Star Spikes
- Macho Bandana
- Snake Tailsman/Mole Tailsman
Having the highest gear gives a better chance to get more rare item drops.
Note: This strategy is used mostly to get rare items for a profit instead of money from combos.
Warning! If you are more of a grinding type, BE SURE TO REPLACE/REPAIR SPIKES AT ALL COSTS before entering this stage. Most of the time it will be broken very easily.
Gear Choice (Basic Boots Buyer)[]
- Basic Boots
- Punisher Gloves
- spikes??
- Macho Bandana
- Snake Tailsman/ Mole Tailsman
Having these gears in this treasure hunt allows both a better chance to get more item drops and large combos.
Note: This strategy is used mostly to get lots of items for a profit including the money from combos.
Warning! If you are more of a grinding type, BE SURE TO REPLACE/REPAIR SPIKES AT ALL COSTS before entering this stage. Most of the time it will be broken very easily.
Gear Choice (Star Spikes Specialty)[]
- Basic Boots
- Basic Gloves
- ?? Spikes
- Basic Bandana
- Snake Tailsman/Mole Tailsman
Having these gears in this treasure hunt allows both a better chance to get more item drops and large combos.
Note: This strategy is used mostly to get lots of items for a profit including the money from combos.
Warning! If you are more of a grinding type, BE SURE TO REPLACE/REPAIR SPIKES AT ALL COSTS before entering this stage. Most of the time it will be broken very easily.
Mine Chunks[]
- Mine Chunk Spoils
- Rare: Aurolia**
Pink Mine Chunk
- Common: Gypsum
Regular Mine Chunk
- Common: Earth Dew***
- Uncommon: N/A
- Rare: Orchid Heart and Mephistite
Yellow Mine Chunk (type 1)
- Common: Green Eye***
- Uncommon: Aquacite
- Rare: Aurolia
Yellow Mine Chunk (type 2)
[1*] This is only when the Treasure hunt location starts to glow after completing a stage. It will give out the specified item instead of the other.
[2*] This is extremely rare than most chunks give off while grinding.
[3*] This is more common than most chunks give off while grinding.
List of Possible Grocks Encountered[]
These are the Grocks that are found in the Grockburn Mines. Some are only found here.
- Footgrock
- Weakgrock
- Bossgrock
- Gungrock
- Veggrock
- Ramgrock
- Goldgrock
- Motogrock
- Stronggrock
- Diregrock
- Bold Weakgrock
- Medigrock
- 1* These are only found in this treasure hunt
List of Possible Items[]
These are the Items that can be found specifically in this stage for a diferent range of money that can be obtained from that item.
Icon | Item | Item Type | Description | Origional Price | Sal's Price | Pay Day Price[1*] |
---|---|---|---|---|---|---|
Grock Coin | Other | A strange, ancient currency carried by the underground grocks. It's recently become a hot collectable. | -- | -- | -- | |
Shard | Ores | These pieces of stone contain trace quantities of the metals used to build defense gates. | 1 | 1 | 1 | |
Chunk | Ores | Highly pure ore, formed when nuggets are subjected to extreme pressure. | 5 | 3 | ?? | |
Talc | Ores
(Minerals) |
An incredibly fragile rock that will crumble at the slightest touch. Used in medicine back east. | 3 | 1 | 4 | |
Pagodite | Ores
(Minerals) |
Commonly used in scrawling graffiti. Because of its high viscosity, it will stain clothing. | 12 | 6 or 10 | 17 | |
Gypsum | Ores
(Minerals) |
The sayig "He has a gypsum heart" refers to a weak-willed person who gives up easily. | 26 | 14 | 36 | |
Babium | Ores
(Minerals) |
This ore gives off a dull, reddish-brown glow. As time passes, a nugget will grow and change shape. | 110 | 60 or 99 | ?? | |
Kidinite | Ores
(Minerals) |
In the ground, babium will mature over time and turn into this leaf-green, crystalline ore. | 320 | 176 | 454 | |
Oldstone | Ores
(Minerals) |
After 40 years in the ground, kidinite changes into this final form, which gives off a dull glow. | 480 | 268 | 681 | |
Stone | Ores | Just a regular stone. Used for scratching lines in the dust or skipping over lakes. | 2 | 1 | 2 | |
Gold Flake | Ores | Small flake of glittering gold. Has lots of uses in manufacturing. | 54 | ?? | 70 | |
Chunk of_Gold | Ores | A chunk of glittering gold ore. This would be a real find for a prospective prospector. | 102 | ?? | 133 | |
Gold_Nuggets | Ores | Petrified grock eyeballs that have turned into gold. | 500 | ?? | ?? | |
Pebble Bubble | Gems | This little pebble shimmers like foam. Treading on these with bare feet is said to be relaxing. | 50 | -- | 80 | |
Earth Dew | Gems | Crystal formed when moisture on stones evaporated, causing particles to fuse together. | 100 | -- | 161 | |
Green Eye | Gems | Green gem with a faint, circular pattern in its center. | 125 | 68 | ?? |
[1*] This is only when the Treasure hunt location starts to glow after completing a stage.